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I respecced last night before we took on Al'ar and Void Reaver, but before
Chain Trap and
BRK get all excited, I'm sticking with Marksmanship for now. The talents I dropped were:
Trap Mastery 2/2 - I'm doing less heroics these days, so the extra trap resist is less important. I've also got a lot more armour and HP, so if a trap gets resisted I'll probably survive and be able to kite the mob around.
Improved Hunter's Mark 5/5 - This was a tough choice. The talent adds 110AP to all melee attacks on the marked mob, which can add up to quite a bit if you have a large cadre of rogues and DPS warriors. Our raids don't seem to have that many melee classes though, and most of the time another hunter marks the boss and invalidates the buff, so I think I'll let this one slide.
Barrage 3/3 - I don't tend to use Multi-shot much in raids because of the chance of breaking CC, and I don't use it on bosses because of its mana inefficiency. I do use it in PvP whenever I can get myself into a decent position, but this isn't very often.
With the 10 extra points, I grabbed these talents:
Efficiency 2/5 - I already had three points in this talent, so I added two more points to help with my raiding mana issues. I'll still be potting aggressively, but it will give me a bit more headroom.
Go For The Throat 2/2 - This one's a bit of an experiment in boosting my pet's damage. I crit pretty regularly, so this talent should give him a lot more focus to burn on Bite and Claw. In long boss fights, this hopefully will add up.
Improved Stings 5/5 - Another experiment, with a mainly PvP focus. With these five talent points, Viper Sting will burn 1778 mana off an enemy, and reduce the chance to dispel it by 30%. It also ups Serpent Sting's damage by 30%, which makes it a bit more formidable and efficient. I might even use it in raids if I'm in a group with a mana regenerating buddy.
Combat Experience 1/2 - A small overall buff to Agility and Intellect, which means a few more points of RAP, a teensy bit of crit and a tad more Intellect, which gives me a little bit more mana.
It'll be interesting to see how much actual difference these changes make. Improved Stings in PvP will probably be the most visible, although if Go For The Throat works the way I hope it might it might boost my pet's damage significantly in long battles. Cross fingers!