
Our biggest improvement was in picking up the adds in the second phase. Great work offtanks!
Al'ar didn't drop the Arcanite Steam-Pistol, but he did drop the Talon of Al'ar, a hunter-only trinket that at first glance looks amazing, but is actually pretty lame - the damage bonus doesn't apply to Auto shot. All three hunters in the raid passed on it, so it went down to a random /roll. The rolls were appallingly poor (reflecting our total lack of interest) but I managed to win the race. Hurrah.
2 comments:
i'm no theorycrafter, but it still looks pretty good. If you hit arcane every 6 seconds, and weave 2 steady shots in between every arcane, thats an extra 80 dmg in 6 sec. so 13 extra dps. If you also throw in a multishot its 120 dmg for 20 extra dps. Not bad i think.
Interesting... that's some intriguing numbers you have there Caleb. I'll have to see if the auto / steady / auto / steady / arcane rotation works with the trinket. Stay tuned.
Post a Comment