Tuesday, March 18, 2008

Now What?

My guild The Endless are in TK and SSC at the moment, giving Lurker and Void Reaver a weekly belting. We don't have the tank resist gear to handle Hydross just yet, but we have been concentrating on Al'ar the Phoenix God - or as I like to refer to him, The Big Chook. Al'ar is a bit of a pain, but we've steadily improved our strategy and execution against him. Our best attempt is currently 17% in his second phase, and considering the way people are improving their gear and co-ordination, I think we'll get him down very soon.

The worrying thing is that if we don't get Al'ar down before 2.4 drops, we might not get him down at all. Since the attunement limitations for Hyjal and BT are being lifted, will we persevere with the big chook when we could be taking potshots at Rage Winterchill or High Warlord Naj'entus? Word on the street is that both these bosses are easier than Al'ar, and much much easier than crazy fights like Kael'thas or Lady Vashj. Is gearing up on the BT bunny bosses and then returning in triumph to roast Al'ar over an open flame the way to go, or are we jumping too far ahead? Even if one's guild is devoted to the noble goal of downing every boss in the game, it would make sense to knock off the low hanging fruit and then tackling the more difficult bosses with better gear.

In many ways the brave new attunement-less world of 2.4 is a dangerous one. I can see guilds breaking up over it, as the standard path of progression vanishes and leaves the kind of rudderless freedom one experiences during a drug-fuelled bender or national revolution. What can we do? Anything! We should we do? I have no idea! Let's shoot that guy and set him on fire! Yeah!

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